blizzless-diiis
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[Bug] Some autoattacks can be targeted on the Z scale
Holding shift and attacking with the cursor positioned in certain angles (such as close to the character) can cause projectiles to shoot in directions that were unintended. It seems like the Z scale is not locked for attacks. Please see attached video.
https://user-images.githubusercontent.com/26040103/213885469-3cf64428-4509-483d-9e1a-06c78eb0a6f2.mp4
From official servers, I believe the Z scale for projectiles on attacks is based on enemy target position, not on cursor position.
@Sidefix I think it's linked with #12