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The error "Encountered unescaped ']' token at position 24" is reported after the server is started.
My system environment is arm64 server and ubuntu22 system. After successfully compiling the program file and starting it, this error will appear every once in a while, causing the service to crash. Is there any solution?
An unhandled exception occured at initialization. Please report this to the developers.
System.InvalidOperationException: Encountered unescaped ']' token at position 24
at bool Spectre.Console.MarkupTokenizer.ReadText() in //src/Spectre.Console/Internal/Text/Markup/MarkupTokenizer.cs:32
at Paragraph Spectre.Console.MarkupParser.Parse(string text, Style style) in //src/Spectre.Console/Internal/Text/Markup/MarkupParser.cs:59
at void DiIiS_NA.Core.Logging.AnsiTarget.AddRow(Level level, string logger, string message, string exMessage, bool isError, bool exFormat) in
/home/ubuntu/diablo/src/DiIiS-NA/Core/Logging/AnsiTarget.cs:175
at void DiIiS_NA.Core.Logging.AnsiTarget.LogMessage(Level level, string logger, string message) in /home/ubuntu/diablo/src/DiIiS-NA/Core/Logging/AnsiTarget.cs:143
at void DiIiS_NA.Core.Logging.LogRouter.RouteMessage(Level level, string logger, string message) in /home/ubuntu/diablo/src/DiIiS-NA/Core/Logging/LogRouter.cs:29
at void DiIiS_NA.Core.Logging.Logger.Info(string message) in /home/ubuntu/diablo/src/DiIiS-NA/Core/Logging/Logger.cs:160
at void DiIiS_NA.REST.RestSession.ReadHandler(int transferredBytes) in /home/ubuntu/diablo/src/DiIiS-NA/REST/RestSession.cs:74
at void DiIiS_NA.REST.SocketBase.ReadHandlerInternal(SocketAsyncEventArgs args) in /home/ubuntu/diablo/src/DiIiS-NA/REST/SocketBase.cs:101
at void DiIiS_NA.REST.SocketBase.<AsyncRead>b__7_0(object sender, SocketAsyncEventArgs args) in /home/ubuntu/diablo/src/DiIiS-NA/REST/SocketBase.cs:50
at void System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, object state)
at void System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, object state)
at void System.Net.Sockets.SocketAsyncEngine.System.Threading.IThreadPoolWorkItem.Execute()
at bool System.Threading.ThreadPoolWorkQueue.Dispatch()
at void System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()