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Make material mods render correctly

Open blixt opened this issue 10 years ago • 2 comments

What are the first 7(?) vertical pixels for?

blixt avatar Feb 16 '14 15:02 blixt

Seems like the top 8x8 is for corners somehow, the next 24x4 is probably for left end, middle, right end overflow, the next 24x8 is for left/middle/right stuff.

I've got some preliminary rendering code in now, will keep experimenting.

blixt avatar Feb 19 '14 06:02 blixt

They render pretty ok now, but this is missing:

  • [ ] Render ends of matmods correctly (right now the middle segment is always used)
  • [ ] Don't render matmods when there is no solid block below them

blixt avatar Mar 19 '14 19:03 blixt