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Rendering

Open ArthurVoxowl opened this issue 2 years ago • 2 comments

Technical roadmap for rendering topics currently planned or in the works, in estimated chronological order. Individual issues/PRs are open for each item, done items may eventually be removed from this list once fully available in app and documented.

Ongoing

  • [x] Font evolutions https://github.com/voxowl/particubes-private/pull/4677
  • [x] Quads batching, gradients, and 9-slice https://github.com/voxowl/particubes-private/pull/4739
  • [ ] Optimizations: reduce state swaps #550
  • [ ] Instancing: automatic instancing of non-mutable shapes and quads #540

Backlog

  • [ ] Outline draw mode
  • [ ] Baked lighting: add control over propagation direction and range
  • [ ] Shadows: support for point & spot lights
  • [ ] Anti-aliasing: SMAA

Shipped in 0.0.62

  • [x] Anti-aliasing: FXAA https://github.com/voxowl/particubes-private/pull/4490

Shipped in 0.0.51

  • [x] Shadows: quality tiers https://github.com/voxowl/particubes-private/pull/4127
  • [x] Render resolution https://github.com/voxowl/particubes-private/pull/4149

Shipped in 0.0.50

  • [x] Lights: improve interior lighting https://github.com/voxowl/particubes-private/pull/3882
  • [x] Shadows: support for directional lights https://github.com/voxowl/particubes-private/pull/2774

Shipped in 0.0.49

  • [x] Baked lighting: support for generic shapes and cache system improvements #176

ArthurVoxowl avatar Feb 09 '23 14:02 ArthurVoxowl

One day, all these boxes will be checked... 🤩

aduermael avatar Feb 09 '23 14:02 aduermael

Can't wait for the light propagation range control update :)

ahs3n avatar Feb 20 '23 17:02 ahs3n