Results 96 comments of blinry

I agree, @AlexDLSy, thanks! It would really be nice if the icons for tags and branches would be different! :)

Ah, well spotted, thanks! And yeah, I think your proposed solution to add a small amount of randomness to the nodes' positions would be perfect!

Or move it somewhere else, as has been suggested by someone else. Somewhere below the goal list?

Huh, I can't reproduce the freezing that you described right now (on Linux), but thanks for reporting this. Note that the playing card would run the command `git clone ../friend...

This would be great, thanks for the suggestions! Godot itself has [good tools](https://docs.godotengine.org/en/stable/tutorials/i18n/internationalizing_games.html) for that, we'd need to think about how to translate the level contents itself. Beause we're still...

Good idea! Thanks for this suggestion, as well!

Hey, this is awesome, thanks a lot! I'm always excited about proper packaging! If you'd like to try to make it an official Fedora package sometime, I'd cheer you on,...

Hey @siriak, thanks for asking! :) I'd describe it like this: personally, I'm currently not using it – instead of tracking my habits, I'm using habit stacks, in the form...

(I've also found that for some people, it's really worth it implementing their own tools, inspired by what you like in other tools – that way, you have super custom...

I'd really like this feature, as well! Thanks for suggesting it!