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Provide a way to bake all blocks into a simpler mesh

Open blackears opened this issue 1 year ago • 1 comments

Create a command that generates a mesh from the blocks so the whole thing can be drawn with fewer draw calls.

blackears avatar May 19 '23 13:05 blackears

This could also be combined with #49 to allow you to split the map into smaller chunks for stuff like better/cheaper on performance culling or for making it easier to tell what part of the map the player is in for example

TheRektafire avatar May 21 '23 01:05 TheRektafire