Brooks Johnson
Brooks Johnson
Sorry for the late reply, I've been very busy lately. I should have some free time in the next two weeks or so, so I'll work on a PR.
How exactly should the up/down arrows work? I'm imagining it would sort of work like Tab/Shift + Tab, but the current structure doesn't seem ideal for which items would gain...
Yeah, I'll just make the focus go to the headers and skip the container/footer. I'm kinda busy right now so it'll be a day or two before I can work...
Sorry for the long delay, but I've just gotten back to this and I have a question before I go any further. Is it ok if I limit the height...
Also, if you hit the Up key when at the top of the collections, should it take you to the last element, and when you hit down at the last...
For the non-element stuff, are you talking about the headers that say "More Elements" and "More Collections"?
@Sharcoux 's solution worked for me as well. Given the recent [deprecation](https://github.com/phw/peek/issues/1191), I may try to make a fork that has that configurable in the GUI preferences menu rather than...
Here's a workaround using `vim-plug` that should be a bit easier to manage: ``` Plug 'psf/black', { 'tag': '19.10b0' } ```
Sorry for the delayed response. To answer your earlier question, I think an ideal experience for me would be a specific key to navigate to the end _and_ when I...
The PR works as-is, but I'd like to explore adding a custom `HighlightedCode` renderer and see if I can work the changes into the overall Scene/Effect structure.