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Nintendo Switch: Can RuntimeTypeInfo be set to false?

Open Seanba opened this issue 11 months ago • 0 comments

Hi there. By default RuntimeTypeInfo is set to false for Nintendo Switch projects in Visual Studio 2017. Is there a way to enable it? I see there is a NoRTTI flag but not the inverse.

Seanba avatar Mar 12 '24 04:03 Seanba