lovr icon indicating copy to clipboard operation
lovr copied to clipboard

Allow to create materials,textures, models in threads.

Open brainrom opened this issue 4 years ago • 1 comments

For future complete network support it'll be very useful, because now any attempts to load images over network (enet and yet unofficial HTTP) as textures results in massive lags when loading.

brainrom avatar Mar 22 '21 13:03 brainrom

Right now you can only create ModelData/TextureData in threads, which is only half the story. With Vulkan it should be possible to do GPU stuff in other threads.

bjornbytes avatar Mar 22 '21 14:03 bjornbytes