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Improve macOS compile instructions with Homebrew option and troubleshooting
- Add Homebrew as recommended option for installing Vulkan/MoltenVK
- Add instructions for setting DYLD_LIBRARY_PATH when using Homebrew
- Add troubleshooting section for common macOS issues
- Add note in Distribution guide about bundling Vulkan libraries for custom builds
Thanks! Is there a reason why brew is recommended over the Vulkan SDK? Is it just due to convenience, or are there other differences worth calling out?
Honestly, it is what AI recommended, and I agree with it. Most macos devs have homebrew installed as it is like apt as far as package management. It makes the installation of everything super easy.
Following these steps got the system to build well for my system and I am now plowing forward on a game: https://github.com/RobKohr/jewel-defender-lovr