New layout of “Create class” widget not reflected in docs
What's wrong?
This is just a cosmetic issue, but the “Create class” widget has a new layout which has not been updated in the docs yet, as shown in the attached screenshot.
How can we reproduce the problem?
Drag a “Create class” widget to the canvas, open the widget, press the “?” button, compare the layout of the actual widget with the docs.
What's your environment?
- Operating system: macOS 15.2
- Orange version: 3.38.0
- How you installed Orange: Installer at https://download.biolab.si/download/files/Orange3-3.38.0-Python3.10.11-x86_64.dmg
Hi @kaimikael,
Indeed, you are quite right! I started updating docs partially because of your comment. Would you be interested in helping with this? We could agree who takes on what widgets.
@markotoplak or @janezd: is there a guide on writing documentations? I am kind-of familiar with it but others might need help to get started.
Heh, I guess I should help out and not just complain :-) I’m going to be a bit busy the next few weeks, but if you assign me suitable widgets I’ll have a go at them. Then again, I’ll probably have to ask various people about what the unexplained features are, but I guess I should be able to see who’s checked them in.
If you are OK with splitting by sections that would work for me. I am doing the Data section for now, so you could get started on the Transform section widgets.
As for my workflow: for now I created the black stamps in Inkscape (happy to share) because the stamper tool is no longer working due to some deprecation. I also modified the script for reducing image sizes to be able to work with just one image (https://github.com/biolab/orange-tools/pull/17).
In the meantime I discovered that there is a wiki on how to write documentation...and also that I wasn't following it. :D
Let's wait for implementation of #6962, which will add another check box. :)
@borondics, if I recall correctly, I've fixed stamper. Does it help if you comment out the following lines?
import sip
sip.setapi("QFileDialog", 2)
and
app.setAttribute(Qt.AA_EnableHighDpiScaling)
app.setAttribute(Qt.AA_UseHighDpiPixmaps)
Yeah, you are right, it was OK, I wasn't using it correctly.