modelconv
modelconv copied to clipboard
3d model converter for Golang
PMX physics are not converted to VRM despite using -physics
Hello, could you help me figure it out? As i can see scaleMat is always empty and never changes. https://github.com/binzume/modelconv/blob/3b9b77f43e6d2f035d17db8cb865908974acef44/gltfutil/gltf_utils.go#L85-L86 Because of this, almost all code does nothing. And model...
Bumps [golang.org/x/image](https://github.com/golang/image) from 0.10.0 to 0.18.0. Commits 3bbf4a6 tiff: Validate palette indices when parsing palette-color images 6c5fa46 go.mod: update golang.org/x dependencies 55c4ab6 go.mod: update golang.org/x dependencies 0057a93 tiff: fix function...
Hello, if I convert any pmx model with your tool to vrm, it is suddenly missing the IK bones (feet will float or glue to the ground) Is this correct...