bin16
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bin16
> As long as an OS recognizes them as a separate gamepads, there is nothing Ebitengine can do unfortunately. I am not sure what happens with buttons. > > Browsers...
Never mind, Godot never recognize buttons too.
Oh sorry, there's already another issue reports `ReadonlyArray` problem. Let's just focus on the advice of removing `getFn` when calling toJSON. Title edited, but i can not edit tags.