UnityBVA
UnityBVA copied to clipboard
.pmx导入Unity后,有一些骨骼无法通过GetBoneTransform获取
手指在Unity中是可选得avatar构建选项,humanoid avatar在没有得情况下也能被构建,原Avatar中是否有这个关节?
问题补充,为pmx导出BVA再导入unity以后,无法获取手指部分的骨骼
These has been fixed, due to the human bone name was incorrect