Big Smoke
Big Smoke
actually I did this before (the --verbose 2) here is the final output: ``` recv (8): 7e 00 80 00 00 ff 7f 7e |~......~| send (8): 7e 00 03...
I have been literally using the sd card one lol but now we are back to square one... the libc_server works but still a black screen (usb/fptest.bin) output: ``` recv...
I have only made a simple game in C and Raylib as I said, I have only used the precompiled binaries
should I enable something like SPI? (enabling that did nothing)
just did that and used the manually compiled fptest.bin and now it's still as before
I pressed Ctrl+C thinking it was infinite, sorry will do again and give u result ;)
``` Waiting for connection (300s) BSL_REP_VER: "SPRD3\0" BSL_REP_VER: "Custom FDL1: CHIP ID = 0x6530c000\0" !!! entry malloc heap: 4147308 bytes keymap = 0x300cf154 pinmap = 0x300cf1d4 scan_firmware: 462ms chip_id: num...
I just changed CHECK_ADI to 1 and compiled the code... same exact output!
ok so the second one didn't change anything but the first one (the #if one) actually did this: ``` Waiting for connection (300s) BSL_REP_VER: "SPRD3\0" BSL_REP_VER: "Custom FDL1: CHIP ID...
I'm just a simple C guy who made an x86 OS that prints hi (using 0xb8000) while you're someone who started from nothing to fully working ports of games to...