Jeff Auriemma

Results 45 comments of Jeff Auriemma

Hi @stijn-gravity 👋🏻 thanks for opening this issue! I think more information is needed to understand whether this is an issue in the Apollo Client source code, such as where...

For anyone following this issue, the immediate workaround is to run `npm install --force`

Hi @fikrikarim 👋🏻 thanks so much for submitting this enhancement! I believe this would be appropriate to consider merging into our 4.0 release given that it's potentially breaking for some...

@AnthonyMDev thanks for the heads up! I think being locked out of work stuff is a feature and not a bug 😂 Enjoy being unplugged!

I managed to get a screen capture of a freeze. See below. Note that both game clocks freeze. https://user-images.githubusercontent.com/3976692/147620446-ed1f2d8c-981c-493a-a653-3ed5b851fcb7.MOV

Just an update to my experience: this typically happens after multiple games in a row. If I open the app switcher and swipe away Lichess after each game and start...

Copypasta from a related issue: We think that our experimental Java support is feature-complete for the 4.0.0 release, the remaining tasks have not yet been prioritized. We'll keep them open...

We think that our experimental Java support is feature-complete for the 4.0.0 release, the remaining tasks have not yet been prioritized. We'll keep them open but in the interest of...

Hi all - thanks for the conversation here. Because server responses with non-2xx status codes may contain payloads that do not conform to the GraphQL specification, your UI will have...

Thanks for the tap on the shoulder @brycefranzen - we're going to prioritize getting this into our `release-3.9` branch and then release it in `3.9.0-alpha.0` for the community to try...