Fugio
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behaviour OpenGL Window
Hello Alex,
I usually work w/ dual screen (MacBook + extra display). When using the Window (OpenGL) node, more specific the Two Triangles example, first time Fugio renders all fine. But when I move the window to the other screen all rendering turns to grey. Whenever I update 1 of any text editors, rendering is refreshed and OK again.
With all the other examples only aspect ratio / window size got messed up. When double clicking the window to full screen it appears to be good and when double clicking back to the original size it stays good until I move it to the other display.
In addition: when resizing the OpenGL Window rendering is refreshed also.