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CMake Won't Generate on MacOS for XCode
Attempting to run CMake on the main directory for Xcode results in the following error:
CMake Error at CMakeLists.txt:72 (add_subdirectory): add_subdirectory given source "ff20" which is not an existing directory.
There are directories called ff10 and ff16 on the top level, but no ff20 directory.
So, sadly, I could not generate projects.
Any ideas?
I spent a few hours this morning working on the code base to get at least some of the FFGL plugins to compile on macOS, with some success. Please see my pull request.
Thanks Mark, good stuff. I can't remember now when they made the switch from 32-bit plugins to 64-bit ones, which might be where that reinterpret_cast issue is coming from.