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Occlusion culling

Open bfops opened this issue 10 years ago • 0 comments

"Occlusion culling" means preprocessing your render data in a way that lets you not render large chunks of it. Voxels are particularly well-suited for this.

http://procworld.blogspot.com/2015/08/voxel-occlusion.html

bfops avatar Aug 29 '15 15:08 bfops