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Feature idea: Implement WideNES for widescreen gameplay?

Open greigs opened this issue 6 years ago • 2 comments

based on the work done by @daniel5151 http://prilik.com/blog/2018/08/24/wideNES.html I am considering attempting this on my new fork, but would like to gauge interest first. Thumbs up and follow my fork if this of interest to you.

greigs avatar Oct 28 '19 12:10 greigs

I'd also recommend taking a gander at WideGB (https://kemenaran.winosx.com/posts/widegb-playing-game-boy-games-on-wide-screens/), a similar project for the original Gameboy [Color]. That said, do note that the Gameboy lends itself better to this sort of technique, since games aren't as likely to rely on mid-frame IRQs to create status bars & cool effects and such.

Best of luck! I'd love to see something playable in the browser :smile:

daniel5151 avatar Oct 28 '19 16:10 daniel5151

Yeah NES definitely seems trickier than GB. I suspect based on your findings there would need to be some game-by-game database of settings. Maybe the wide feature will be an opt-in option only on games that are tested to support it.

greigs avatar Oct 28 '19 16:10 greigs