Downloader
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Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications.
Hi Sometimes I get this error for large files. the file is 1.4 GB, it was downloaded to 89 MB and gave this error Message = "The SSL connection could...
Sometimes, when you pause and resume the download, file is downloaded from the beginning. This is my code: ``` Task.Run(() => downloader.DownloadFileTaskAsync(url, filePath)); //start await Task.Delay(5000); var package = downloader.Package;...
I test downloading very small files, for example 3KB files, setting ChunkCount to 1 will be faster than setting it to 16. I think it should be enough to use...
If the download was failed. How do i know? For example, the user's internet is disconnected.
when start downloading then paused then resume it`s take almost one minutes to resume
I have been using this library in a Unity project and it works great but it does not work in Unity IL2CPP builds (specially iOS). The issue is that System.IO.FileSystem.DriveInfo...
Would it be possible to have an option to make Downloader pre-allocate the final file and stream into it directly instead of using temporary files? With large downloads the moving...
I came across this issue recently: https://stackoverflow.com/questions/66156483/webrequest-behavour-different-between-net-framework-4-8-and-dotnet-5 and https://twitter.com/mikaelsyska/status/1359968961765535744 It might be worth looking into replacing the HttpWebRequest in ChunkDownloader with something like a HttpClient, which has been completely rewritten...
Thanks for your very helpful library Some features seem to be missing And it is better to be supported I have a list of URLs and I want them to...
Hi, Hope you are well It seems that it is not possible to download from the server that forwards the download link to another address. For example, the following address...