bevy
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Support round corner for 2d Quad shape
What problem does this solve or what need does it fill?
as title.
Previously attempted in https://github.com/bevyengine/bevy/pull/3991: good discussion there.
Previously attempted in #3991: good discussion there.
Thanks, seems it's only about ui, I'd like round corner for Quad
shape.
Yep, seems reasonable (although probably make a different shape?). Still useful insight there IMO.
I agree on making it a new shape rather than making Quad
more complex