bevy
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Correctly use as_hsla_f32 in Add<Color> and AddAssign<Color>, fixes #5543
Probably a copy-paste error, but Add<Color>
and AddAssign<Color>
should use rhs.as_hlsa_f32()
instead of rhs.as_linear_rgba_f32()
when the LHS is a Color::Hsla
. Fixes #5543.