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`asset_settings` example emits error and doesn't render one sprite
Bevy version
main bisected to #15812
Relevant system information
SystemInfo { os: "MacOS 14.5 ", kernel: "23.5.0", cpu: "Apple M1 Max", core_count: "10", memory: "64.0 GiB" } AdapterInfo { name: "Apple M1 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
What you did
cargo run --example asset_settings
What went wrong
There should be three sprites displayed, but only two are.
2024-10-15T16:22:32.843204Z ERROR bevy_asset::server: no `AssetLoader` found with the name 'bevy_render::texture::image_loader::ImageLoader'