Barry Evans

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@secf4ult Thanks, I've been pulling my hair out trying to work out what was wrong,

In terms of how to model this, I think different cases will need a different model. Solar power obviously reduces efficiency over time, but we need to add the effect...

I think we do some of this already with the existing Preferences. There is a category, can't remember the name, that controls processes. Should be a case of adding more...

So a single override switch

What ever you do stick within the Preferences framework and don't create another way to control parameters

Did you want me to look at this?

Yes it won't help this. The changes to the thread allows more concurrency for Settlements. This can only be fixed by a re-writing of the algorithm which I'm doing in...

@mokun I'm going to start looking at this

I've had a look at the current algorithm and can see a few obvious issues: - The logic is bundled inside the ```WalkOutside``` class which make isolation and testing difficult...

I think we focus on fixing the current scope first