Barry Evans
Barry Evans
@mokun Ok, I've look at the EmotionManager and give up. How can we modify the "happiness" impact of someone going to a meeting or Birthday party.
Odd,they should be added automatically based on the settlement size. Check the future events from the Console to see if any are scheduled.
There is a typo in the settlement.xml so only settlement templates with a default-population of 15 or more will work. I will fix it.
Only when taking and storing in a Settlement do we need to record the action. So the existing classes should not be changed. We probably should override the Settlement instance...
Thinking about this now it is quite easy. We only need to record the Supply & Demand for the Inventory of a Settlement so we can create a specialised subclass....
Where do we want to use the real demand/supply? I can do it by building a Facade to the existing MicroInventory class that records the in & outs of the...
Also I think we should remove the ```Bin``` concept unless we are going to start using it. Having temporary holding code makes it difficult to read sometimes.
Sorry, I looked into this last night. CollectResource missions are checking for good light at the EVA; this stops some mission collecting. But I also found that the Mission Window...
> Can we dial down the way these ice/regolith collection missions ? > > All settlements are now prompting too many of them. Sure, i need to lower the demand...
> > Can we dial down the way these ice/regolith collection missions ? > > All settlements are now prompting too many of them. > > Sure, i need to...