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A simple 2D graphics library for C++

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Main changes in `updateFramebufferSize` to calculate `displayPixelRatio` and re-use it when not compiling with Emscripten to report a correct mouse position (when compiling for the web the `updateFramebufferSize` isn't called...

Let's consider as an example a window of size 500x500 pixels. If I manually resize the window used by piksel, the scaling to be used while drawing is adapted automatically,...