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Feature request: Headless batch render

Open trathborne opened this issue 2 years ago • 0 comments

You previously mentioned getting around the 8191 pixel limit with chunk rendering. This would also be useful for batch rendering. In particular I am thinking of splitting a render across many many GPUs via (e.g.) https://vast.ai/

I recently hit the 512-bit limit and the render is taking days and this seems like a good solution. ☺

trathborne avatar Mar 21 '22 12:03 trathborne