Herman Bergwerf
Herman Bergwerf
I looked into it further. A few notes so far: - The gesture input is actually based on nonstandard `gesture*` events that are only supported by iOS Safari. - Multi-touch...
For pinch the implementation looks wrong. It calculates the fraction between the current touch distance and the previous touch distance, and then the difference with the fraction that was calculated...
It would be neat if multi-touch interaction allows pan and scale at the same time, similar to NGL. That probably means dropping the gesture events altogether and extending pinch with...
I am willing to contribute to this, but it will take me some weeks to get back to it. I do find the current abstraction a bit ugly, but I...