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Citizens NPCs as passengers in the train disappear (packet not sent) on eject

Open bergerkiller opened this issue 6 years ago • 3 comments

Some people have trouble getting Citizens NPC's onboard and in the train (probably persistence is needed too). Enter sign and collision modes dont appear to work.

bergerkiller avatar Mar 04 '18 02:03 bergerkiller

Update: NPCs do enter the train via the enter sign (Tested on MC 1.12.2, TC 1.13.1-v1, BK 1.13.1-v4), but when ejected, turn invisible (for the client, I'm guessing packet didn't get sent, leaving and re-entering the area make the NPC reappear).

bbayu123 avatar Nov 04 '18 21:11 bbayu123

Could easily just trigger a despawn and respawn event hooked through Citizens 2?

ArctoranDev avatar Nov 05 '18 04:11 ArctoranDev

Could easily just trigger a despawn and respawn event hooked through Citizens 2?

Late reply lol, probably, but bk has no hook with Citizens, so that will have to be added first. Although I need to check what happens in the latest snapshots first.

bbayu123 avatar Feb 14 '20 20:02 bbayu123