TrainCarts
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Citizens NPCs as passengers in the train disappear (packet not sent) on eject
Some people have trouble getting Citizens NPC's onboard and in the train (probably persistence is needed too). Enter sign and collision modes dont appear to work.
Update: NPCs do enter the train via the enter sign (Tested on MC 1.12.2, TC 1.13.1-v1, BK 1.13.1-v4), but when ejected, turn invisible (for the client, I'm guessing packet didn't get sent, leaving and re-entering the area make the NPC reappear).
Could easily just trigger a despawn and respawn event hooked through Citizens 2?
Could easily just trigger a despawn and respawn event hooked through Citizens 2?
Late reply lol, probably, but bk has no hook with Citizens, so that will have to be added first. Although I need to check what happens in the latest snapshots first.