Can command aliases "world" removed ? : /world command name conflict with essentialsx
ess has a /world command too, when use, it tp player. very handy, but by now due to name conflict i have to set false permission of /ess:world for my player, force them to use /world rejoin <world_name>
can the code in myworlds be changed to register command in a different name? like /mw <create|rejoin|...> . i can do a pr if your say yes but dont have time, just pure string replace after all.
But /mw alias should already exist
But /mw alias should already exist
sorry,now it should looks meaningful
@bergerkiller rename "world" to "worlds" solve my problem,too. And I thought it would make more sense. Player can teleport to a "world" , and then manage "worlds".
Well I cant really go change that and get rid of /world as it would break it for people. In general I recommend people stick with /mw to avoid ess-ex conflicts
to people who came here, luckily in this paricular case , a (not) perfect solution easier(?) than fork and compile plugin do exists
you can disable or rename /world by modify plugin.yml,which remain the same after compile, so you can
- unzip the jar file
- modify plugin.yml ,rename every node contain world to worlds
- zip it back (without compress)
after this tab complete will still confronting, however thx/due to how myworlds tab complete is written by now,when taping "\world ",only essx 's tab completing will responding
problem sovled , BUT
- myworlds "short" command (gen diff i ...) completion got messd up
- when update ,you need do again.
hope this helps