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Item and block models that still need resource pack rendering

Open bergerkiller opened this issue 7 years ago • 2 comments

See also: MapResourcePackTest

These blocks fail to render:

  • bed
  • ~~skull~~ (no support for player UUID textures)
  • ~~barrier~~
  • standing_banner
  • wall_banner
  • piston_extension
  • end_portal
  • structure_void
  • ~~shulker_box (all colors)~~

These items fail to render:

  • bed
  • ~~chest~~
  • ~~trapped_chest~~
  • ~~ender_chest~~
  • anvil
  • ~~skull~~ (no support for player UUID textures)
  • banner
  • shield
  • ~~shulker_box (all colors)~~

If any other block/item related render bugs exist, feel free to post a comment in this issue ticket!

bergerkiller avatar Nov 11 '17 12:11 bergerkiller

More fixes https://github.com/bergerhealer/BKCommonLib/commit/e7637dbc2b572782332078e9f95ab26a35999fd9

bergerkiller avatar Mar 22 '20 21:03 bergerkiller

As of 1.19.4, with confirmation from the TrainCarts attachment editor, these fail to render:

Blocks:

  • beds (all variants)
  • conduit
  • dragon head

Items:

  • water bottle / potions (all variants)
  • splash potions (all variants)
  • lingering potions (all variants)
  • spawn eggs (all variants, only render as default palette of white and grey)
  • banner
  • shield
  • totem of undying
  • amethyst buds (all variants, only renders as 2 pixels tall regardless of variant)

bbayu123 avatar Jun 03 '23 19:06 bbayu123