Bernat

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> Thanks for the background and links. This could be a fun project to work on and the current driver could definitely use work. I'll take a look at the...

@jdinalt, I have just seen your libSDL patches. Wine might be already doing it right and the problem might lie in the libSDL or Linux drivers domain. The G29 driver...

> Hi, sysfs attributes should be fixed by [d8ca058](https://github.com/scarburato/t150_driver/commit/d8ca058fa0a301aeb688ebeadbf6fca281ed3f9f). > > About oversteer and different vendors, I think is unfair to ask driver to remap things (although there's a standard...

> thrustmaster T3PA goes in range 0-1023, so I can test that part. > > Still I think this needs #131, will try to get in sync with this and...

So the G923 works basically the same as the G29/G920. The G923 Playstation model is equivalent to a G29 and the G923 XBox model is equivalent to the G920. There's...

> On 6/21/21, Bernat ***@***.***> wrote: > > So the G923 works basically the same as the G29/G920. The G923 Playstation > > model is equivalent to a G29 and...

This is really needed. It's a big hole in the SDL API. I came here to open a ticket for this. I can offer some help. I've implemented an improved...

> @berarma, I'm open to this for SDL3. > > FWIW, I haven't been able to get wheels working in any game on any platform for the last 5 years....

Maybe you're already aware but just in case, when browsing by category, there are a lot of functions missing. It's worse in some categories than others. See for example the...

Merging this PR would introduce an issue because effects can stop without a stop command. When the effect is played the number of times specified in the `count` argument of...