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Wrong animation label when crouch turn
Hi Ben,
I think there is a wrong label in playerstate.c (line 1249) : CASetAnim1(ply, STATUS_TURN_AROUND); it should be STATUS_CROUCH_TURN.
Thanks, making this c code available is very nice ! Do you think it is possible to publish the 68000 code that goes with this dissassembly in c ? It would be easier to find such defects (easier also because i'm writing a 6809 version ;-) Benoit Rousseau.
You should send a pull request for your bug fix. As for adding disassembly to the repo, I don't think it would be legal.
fixed in #4 - belated thanks, @bhrousseau
As Fabien says, I can't publish the 68k source here, I recommend using the Mame debugger in conjunction with code addresses sprinkled throughout the C code here