MinePI
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Add support for larger skin files (128x128) with raw skin import
Currently there appears to be a restriction of using skins that are only 64x64 in size.
Although you cant get a Bedrock player's UUID, you can still import normal sized skins intended for Bedrock players, but only through raw skin importing. Bedrock as a platform supports "HD Skins" that are a 128x128 resolution.
Rendering skins this large gives ... odd results. Would appreciate official support.

Ugh, those are actually twice the resolution, aren't they? That's disgusting to implement... I will see what I can do. Do not expect an ETA though please