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Impossibility to travel

Open benmwebb opened this issue 19 years ago • 0 comments

When playing with 2 players in a local network the client on the machine not hosting the server (server+client on win xp, client only on win2000) did not want to let the user travel anymore. The travel-window appeared, the buttons were clickable but nothing happened. The "push [user]" command in the server-cmdline made the client be told, it was kicked and a message "[user] has left", followed by "[user] has joined" appeared. In fact the user did not have any data loss except that the price of the coke he owned was set to 0$ - so in the end there was no problem in game-play but just in information. Using the "push [user]"-thing was just a trial-and-error... don't know why it worked and I'm not sure how, at all, the bug can be re-produced

Reported by: *anonymous

benmwebb avatar Feb 21 '06 05:02 benmwebb