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Use touchmove to more accurately simulate clicking

Open knod opened this issue 8 years ago • 0 comments

Take a look at http://stackoverflow.com/a/25727560/3791179

The way the click event works is that if you start and end your click in the same place, the click event will fire. If you move between clicking down and releasing, it doesn't fire.

A touch even that emulates click should work the same way. If the user touchstarts and then touchmoves, the click event shouldn't be triggered. It should only be triggered if there's no movement between touchstart and touchend.

knod avatar Mar 30 '16 21:03 knod