hide-n-stab
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Online player count doesn't decrease accurately
Server error:
Invalid field access : thread
Called from neko/net/ThreadServer.hx line 245 infos.thread.t.sendMessage({ s : s, cnx : false });
Called from hidenstab/Server.hx line 342 stopClient(socket);
Called from hidenstab/Server.hx line 268 attemptWrite(c);
Called from hidenstab/Server.hx line 240 spawn(c);
Called from neko/net/ThreadServer.hx line 174 client : clientConnected(sock),
Called from neko/net/ThreadServer.hx line 143 f();