benderscruffy

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Is this still an issue ??

using v1.3-697-gdfae4b6 still happens here is a JPCSP trace log of all the SceAtrac functions rename txt to zip [jpcsptracelog.txt](https://github.com/hrydgard/ppsspp/files/789377/jpcsptracelog.txt)

v1.5.4-933-g386c9d4fc still present the problem

just wondering if this can be closed and add to #7647 as this works with Simuate umd delay @unknownbrackets would a JPCSPtrace help this out ???

here is a JpcspTrace with a few sceIO functions [log.zip](https://github.com/hrydgard/ppsspp/files/3223355/log.zip) [log1.zip](https://github.com/hrydgard/ppsspp/files/3223401/log1.zip)

ok i used your version of JpcspTrace [log.zip](https://github.com/hrydgard/ppsspp/files/3264587/log.zip)

sorry im not good at things like that if you could change it and upload the new version of ppsspp here i can test it thanks

Add this game id to the compat.ini [ForceUMDDelay] this will fix it