mesh_gradient
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Repeat animation
Hey
The plugin works great, thank you!
I was wondering if there is an easy way to repeat an animation? I'm kinda miss a .repeat() method on the MeshController similar to AnimationController.
Would be nice to have 🙏
sure, could you tell me how you're imagining to use this inside your codebase? what would be a good dx in your opinion?
question: would there be anything different than just putting your controller call in a function and just calling it multiple times?
Ended up using AnimatedMeshGradient which was exactly what I was looking for. It endlessly animates. Nevertheless, I had trouble to reproduce same behavior using the controller.
Feel free to close this issue unless you want to follow up on this 🙏 Thank you