Beef
Beef copied to clipboard
[Bug?] Hovering mouse pointer over float2 gives random values
Maybe some sort of corruption in memory, only Debug build seems affected, particularly when stepping through the code. I previously saw this issue because I was step by step comparing the values shown when hovering mouse over variables.
//positions
var shooterPosition = float2(0f, 0f);
var targetPosition = float2(100f, 100f);
//velocities
var shooterVelocity = float2(5f, 10f);
var targetVelocity = float2(10f, 3f);
let targetRelativeVelocity = targetVelocity - shooterVelocity; // hovering over targetRelativeVelocity shows different values each time
BP let targetRelativePosition = targetPosition - shooterPosition;
Just hover mouse over let >targetRelativeVelocity< (set BP on the next line) and re-run and see the values change in debugger.
0.43.0 64 bit debug win10 0.43.1 same result
