Beef
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[BUG] Rename symbol does not rename all locations
Something along these lines will not rename everything correctly if you rename the IBehavior<T>.Update method.
public Result{
Success,
Failed,
Running
}
public IBehavior<T>{
Result Update(T t);
}
public abstract class Behavior<T> : IBehavior<T>
{
public abstract Result Update(T t);
}
public void Sequence<T> : Behavior<T>
{
public override Result Update(T t) {}
}
Does this still occur ? I cant even replicate the given structure