Unable to connect to world: Localhost & 127.0.0.1 Issue
Describe the bug When joining 127.0.0.1 with Bedrocktool listening, the server appears inactive and unable to be joined.
To Reproduce Steps to reproduce the behavior:
- Go to bedrocktool-windows-amd64-1.35.0-1-gui
- Click on servers and only put server ip as ca.hivebedrock.network
- Open Minecraft Bedrock v1.20.62
- Make server with ip: 127.0.0.1 with port: 19132
- See error number 1: server still says "Locating Server" and is inactive
- Open server
- See error number 2: "Unable to connect to world."
Expected behavior Able to join Bedrock servers and download worlds.
Screenshots & additional context In the first & second images, these screenshots showcase the ip and ports I've used and haven't work out - according to https://doc.pmmp.io/en/rtfd/faq/connecting/win10localhostcantconnect.html#don-t-use-localhost-for-server-address
In the third image, "[: :]" Seems like another ip to be used, but I dunno how to spell it out in Bedrock and have it save as an actual server.
Desktop (please complete the following information):
- OS: Windows 11
- Version: bedrocktool-windows-amd64-1.35.0-1-gui
- Minecraft Version: v1.20.62
attach packets.log.gpg (not always necessary) N/A.
Follow this more carefully: https://doc.pmmp.io/en/rtfd/faq/connecting/win10localhostcantconnect.html You haven't disabled UWP loopback restrictions.