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Bebbo's gcc-6-branch for m68k-amigaos

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Hello Bebbo, Many thanks for enabling usage of: MOVE2.l (ea),D0:D1 This real cool. Could you please also enable the other way around? I'm seeing a lot pairs of MOVE pairs...

Compile: ``` #include #include int main() { // Sample floating-point number float number = 3.75; // Rounding the number using rintf float roundedNumber = rintf(number); // Displaying the result std::cout

After switching from the latest GCC 13.1 branch everything compile, but we get a few linker errors at the end (see below). PR for switching DevilutionX from GCC 6 to...

help wanted
close pending

Compiling my ScummVM fork at: https://github.com/mheyer32/scummvm-amigaos3 Configured via `./configure --host=m68k-amigaos --disable-hq-scalers --enable-c++11 --disable-lua --disable-nuked-opl --disable-mt32emu --enable-debug --enable-optimizations --with-amiga-prefix=./bin --disable-engine=mohawk` And built via ` make amigaos3dist -j8` yields: ``` C++ engines/saga/puzzle.o...

Compiling gcc 6 under macOS on Apple Silicon would produce a build error when compiling the Graphite code. It just needs one extra ISL header to make it work. This...