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Tar implemented in the browser

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Add utils to build browser version with webpack.

There should be some support for untarring on the client. Perhaps allow for saving it in local storage?

Feature

Make a live demo with a simple form where users can enter a URL or text and tar it together. Another cool idea is to do something like [this guy](http://www.williammalone.com/articles/create-html5-canvas-javascript-drawing-app/#demo-simple)...

Ideas

If you try to tar a Uint8Array in Safari it fails, because the structure of the constructor is a little different. See the pull request.

There's a 2MB file-size limit on data-urls. createObjectURL creates a temporary file and gives a URL for that, removing that limit. See https://developer.mozilla.org/en/DOM/window.URL.createObjectURL

Bug

There ought to be a queue for files that need to be added. Larger files might take a significant amount of time, so breaking up their processing through setTimeouts may...

Feature

Data types that should be supported: - CanvasPixelArray - Uint16Array - Uint32Array

Feature

There should definitely be some optimizations. Creating some kind of a benchmark system should help with this. Benchmarks should include: - Adding lots of small files as strings - Adding...

Refinements

`tar-js` would make a great module for ender.js. Maybe take care of this once untarring is included?

Feature