flutter_scene icon indicating copy to clipboard operation
flutter_scene copied to clipboard

3D library for Flutter.

Results 10 flutter_scene issues
Sort by recently updated
recently updated
newest added

So far I've only really tried the model importer against models that _I've_ made. Try the model importer against common testing glTFs to scope out corner cases we might not...

* Nodes can be marked as "casting" and/or "receiving" shadows. * For this initial implementation of the shadow caster, just allow for: * setting a single scene-wide shadow casting direction...

feature proposal

Currently, the renderer doesn't explicitly detect translucent items. Translucent items must be marked as translucent and rendered _after_ all opaque items in the scene.

Add the ability to specify an image to use as a faux HDRI. For the initial implementation, just do equirectangular sampling for the specular component (shiny). Don't worry about accurate...

Currently, most of the functionality of `flutter_scene` is built in C++ (as a subsystem in Impeller called [Impeller Scene](https://github.com/flutter/flutter/wiki/Impeller-Scene)). In 2023, I took a step back and began building out...

The `flutter_app` example code doesn't compile and run as is on checkout. The dependencies fail to resolve, and the app requires the `DamagedHelmet.glb` model which isn't part of the checkout.

Rewrite the animation system for Flutter GPU.

Just a quick question to understand the scope of `flutter_scene`: Is it (should it be) possible to load and remove models dynamically from the rendered scene? Especially gltf models that...

importer
feature proposal

Implement a workflow for users to write shaders that customize managed lighting models. To start off, support `standard` (PBR) and `unlit` (blank slate) lighting models. ## Why managed? We could...

feature proposal
rendering

Lots of docstrings are missing from the public API. Although the API is early (at the time of writing), we should make it a habit to add comprehensive docstrings everywhere.

documentation