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Pixel-oriented paint program, modelled on Deluxe Paint

Results 13 evilpixie issues
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Steps To Replicate: 1. create an image with a few frames 2. hold down "2" key to cycle through frames 3. hold down left mouse button to draw and spend...

There are a lot of places where power-of-2 size palettes are assumed. Just to take one example: 1. load an image with a non-power-of-2 size palette, eg https://lospec.com/palette-list/twilight-5-32x.png 2. click...

For some reason I only get this error on ARM while compiling the new evilpixie release ``` ../src/file_save.cpp: In function 'void SaveLayer(const Layer&, const string&, const ProjSettings&)': ../src/file_save.cpp:107:39: error: no...

To reproduce: 1. Create a simple 16 colour pic with default palette (but only using a few colours) 2. Click on menu "edit->Change format..." and pick "32 colour palette" Observed...

To replicate: 1) Press 'm' to split view. 2) Press ',' to enter "pick colour" mode. Notice that the custom eyedropper mouse pointer only shows up in one view.

To replicate: 1) press 'm' to split view. 2) notice '+' and '-' no longer zoom in/out.

All the built-in brushes (circle, square) should be resizable. And algorithmic, so they are always "perfect".

feature

Currently most operations just naively blat down the brush over and over, with massive overdraw. This is fine, but sucks for "modifying" operations like brighten/darken, or when using transparency. Need...

feature
bug

Should be able to rotate/scale both images and brushes. Want it as pixel-art friendly as possible - something like rotsprite, say.

feature

In particular, some of the C64 modes: http://studiostyle.sk/dmagic/gallery/gfxmodes.htm Although most of the techniques required to do so would also apply to other hardware (eg ZX Spectrum, various Amiga modes). For...

feature