XUnity.AutoTranslator icon indicating copy to clipboard operation
XUnity.AutoTranslator copied to clipboard

XPluginBase doesn't exist anymore?

Open joshfreitas1984 opened this issue 10 months ago • 0 comments
trafficstars

Hi guys,

Was reading through the integrating with Integrating with AutoTranslator to see if I could build a plugin that split the _AutoGeneratedTranslations.txt into multiple files based on the scene path. It looks like this class doesnt exist any more and the doco maybe out of date?

Anyone able to point me in the right direction?

PS. Already tried to resourcedump via the resourceredirector but it doesnt seem to get the main game text, so was hoping to save on some of my translation credits by splitting by path and then figuring out things that need regexes by the text path (eg. if it went through the /UIItem or /UIAttribute I know it should be regexed). Maybe best course is a custom resource redirect and figure out where the rest of the text is?

joshfreitas1984 avatar Jan 03 '25 05:01 joshfreitas1984