XUnity.AutoTranslator
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Game Textures Are Not Dumping
My issue was closed without the collaborator fully understanding the issue. Most of the textures for the game: コードギアス 反逆のルルーシュ ロストストーリーズ , are not dumping, only background images.
Is this something that a developer could potentially fix without a helper plugin? Since the plugin is already reading textures, are you able to somehow tell the plugin where to look in order to capture it?
Originally posted by @moruma455 in https://github.com/bbepis/XUnity.AutoTranslator/issues/642#issuecomment-2549967865
This error is also popping up in the console
"[Error : Unity Log] System.NullReferenceException: Object reference not set to an instance of an object
at XUnity.AutoTranslator.Plugin.Core.Hooks.SpriteRenderer_sprite_Hook.Prefix (UnityEngine.SpriteRenderer __instance, UnityEngine.Sprite& value) [0x0000c] in