XUnity.AutoTranslator
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Update to unity engine breaks previous il2cpp compatibility
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When loaded through MelonLoader Windows 64bit repo and targeting the <Duel Masters Play's game, changes to certain function signatures seem to break functionality, log file attached.
I have partial translation. The game only seems capable of reading minor entries such as; card races, menu titles and civilizations (colours in MtG terms), but it's no longer able to read my manual card translations.
Latest.log
It might be hard to believe, but the entirety of the Duel Masters english community quite literally hinges on this very important unity mod. Just praying that the issue can be resolved. We thank you for your time.